The Spawn Chunks 308: Crafting The Uncraftable
Jonny, and Joel relay the latest Beats, feats, and updates in Minecraft this week, discuss how data packs could become more commonplace, and how the crafter could influence future crafting recipes in Minecraft.
The Spawn Chunks 307: Tadpole Milk And The Trial Chamber Of Time
Joel welcomes Tadpole Milk back to the podcast to chat about his first experience in a Trial Chamber, the finer grains of a renewable sand idea, and how we think about the slow, steady march of time in long term Minecraft worlds.
The Spawn Chunks 306: The Content Crafter Trials With impulseSV
Joel welcomes impulseSV back to the podcast to chat about content creation, Hermitcraft projects, and a deeper look at the crafter, and what it means for redstone builds in Minecraft 1.21.
The Spawn Chunks 305: Tricky Block Palettes With fWhip
Joel welcomes fWhip back to the podcast to chat about massive projects in Hardcore Minecraft, how to make calcite renewable, and the excitement of expanding your block palette in Tricky Trials.
The Spawn Chunks 304: Bundling Up New Features
Joel, and Jonny are happy to see Mojang announce that bundles are finally coming to Minecraft, plus listener emails on Joel’s crystal ball, updating legacy structures, and why content creators tend to play on Java Edition.
The Spawn Chunks 303: Being Resourceful In Tricky Trials
Jonny, and Joel dive deeper into the new Trial Chambers, exploring their usefulness beyond a combat experience. Builders take note! Plus, listener email about enchanting gold armour, and changing gear on the fly.
The Spawn Chunks 302: Tricky Trial & Error
Joel, and Jonny cover the launch, and early reception of Minecraft Tricky Trials focusing on the two features rising to the top of the conversation, Trial Chambers, and the crafter. Plus, listener feedback, and first impressions of the new update.
The Spawn Chunks 301: Trails & Tales Retrospective
Jonny, and Joel cover the last few changes to Tricky Trials before the release on June 13th, answer listener email about speedy swimming, and fancy flying, then take a look back at Trails & Tales, and the Minecraft update’s stand out features.
The Spawn Chunks 300: Episode 300 Q&A
Joel, and Jonny celebrate 300 episodes of The Spawn Chunks with an extended, all listener email Q&A – but first – Tricky Trials has a release date, ender pearls now portal, and Minecraft is coming to Netflix.
The Spawn Chunks 299: Does AI Dream Of Minecraft Sheep
Jonny, and Joel cover the push back to normal with pistons, changes to how entities interact with Nether portals, the possibilities of AI in Minecraft, and expanding horizons on player deaths.
The Spawn Chunks 298: Pushback On Pistons
Joel, and Jonny celebrate 15 years of Minecraft talking changes to witch drops, and piston sounds in the latest snapshot, then answer listener email about cold crops, music on repeat, and the elements of inventory sorting.
The Spawn Chunks 297: What’s In A Name?
Jonny, and Joel take a look at the squishy changes to the mace in the latest Minecraft: Java Edition snapshot, then answer listener email about creepy Nether portals, and naming things in your Minecraft world.
The Spawn Chunks 296: Painting Possibilities
Joel, and Jonny share the latest Minecraft snapshot changes as the Tricky Trials update adds new music, new paintings, and a host of other important technical updates, and bug fixes.
The Spawn Chunks 295: Tricky Trials Track List
Jonny, and Joel cover the drop of Minecraft: Java Edition 1.20.5 Armored Paws, the tricky name reveal of the next major update, and the release of twelve new Minecraft music tracks composed by Aaron Cherof, Kumi Tanioka, and Lena Raine.
The Spawn Chunks 294: Pre-releases, Productivity, And Pace
Joel, and Jonny cover some of the final changes to Minecraft 1.20.5 before its anticipated release later this week, speculate how wooden beams might function in Minecraft, and discuss downshifting Minecraft play from the high-octane grind of YouTube, to something more sustainable, and fun.
The Spawn Chunks 293: Rolling Out New Paintings
Jonny, and Joel anticipate the arrival of Minecraft 1.20.5 with details of the first pre-release, share their first impressions of new Minecraft paintings coming in the following update, and answer listener email about ominous difficulty, enchanting, and villager trading.
The Spawn Chunks 292: The A-mace-ing Ulraf!
Joel, and Jonny welcome Minecraft Game Designer Ulraf to the podcast to talk about working on the mace, and the process of taking the new weapon from concept on through implementation in the game. Ulraf also shares his history with Minecraft as a player, and developer, what it was like interviewing at Mojang, and how he treats his friends in Minecraft.
The Spawn Chunks 291: Ominous Events
Jonny, and Joel run through the big changes to Trial Chambers in the new Minecraft: Java Edition snapshot. New potions, new enchantments, and ominous events are replacing bad omen while at the same time expanding the trial chamber experience. There is a lot to consider when you look at everything coming in the next major update!
The Spawn Chunks 290: Superflat Chat With Mogswamp
Joel, and Jonny welcome Mogswamp to the podcast to chat about the new mace, and the ups, and downs of pounding away in a twelve year old superflat world. There is also a new snapshot this week, and the Minecraft Marketplace now has a subscription option.
The Spawn Chunks 289: Is The Mace A Smash Hit?
Jonny, and Joel give their first impressions of the new mace weapon coming to Minecraft, along with breeze rods, and new armour trim, then answer listener email about chalky cliffs, dying water, and XP debuffs in the March Chunkmail Dispenser.
The Spawn Chunks 288: Wolves Of The World
Joel, and Jonny explore the Minecraft landscape looking for the eight new types of wolves added in the new snapshot, and discuss some starry eyed listener ideas about astronomy, and where to best invest your stockpiles of XP.
The Spawn Chunks 287: Wolf Pyjamas
Jonny, and Joel explore new features in the latest Minecraft: Java Edition snapshot, including dyed wolf armour, mushroom sprouting bogged, and a large technical update concerning item data. Plus, Hardcore comes to Bedrock, and an email lead discussion around XP.
The Spawn Chunks 286: Leggo My Add-ons
Joel, and Jonny discuss how add-ons coming to Minecraft: Bedrock Edition have huge potential to change the way players experience the game, take a look back their own Minecraft experiences, and look forward to challenges ahead.
The Spawn Chunks 285: Bogged Down With Ideas
Jonny, and Joel review the new slimy skeleton variant, the bogged, see through the veil of a ghost block, bring new life to old items, and blend everything together in the Nether in the February Chunk Mail Dispenser.