
The Spawn Chunks 390: Depth In Forgotten Features
Joel, and Jonny cover the final gameplay features of the next Minecraft drop – Spoiler, it’s baby mobs – then answer email about mob variants, golden dandelions, and “forgotten” Minecraft features.
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Joel
Twitch | YouTubeVODs | The Citadel Cafe | Twitter | JoelDuggan.com
- The Citadel | Mushroom Island
- Finished up the outer rooms of Level 3 in the north wing of the command center.
- Continued the design elements of the door bulkheads, and the floor.
- Added the ceiling, and lighting, and adjusted the exterior roof to work with the interior design without compromising the ‘flat cheese wedge’ shape.
- The Citadel – Command Center Level 3 Design – Part 5
- The Citadel – Command Center Level 3 Design – Part 6
- The Citadel – Command Center Level 3 Design – Part 7
- Dug the central power core chamber down to Y level 0 finally hitting deepslate.
- Won’t have to go too much father to achieve the desired effect of the chamber disappearing from view from most natural vantage points from within the command center.
- The Citadel – Chill Command Core Digging
- The Citadel – A Little More Command Core Digging
- Finished up the outer rooms of Level 3 in the north wing of the command center.
Jonny
- Minecraft Misadventures
- A guild system has been established to breath new life into the Misadventures SMP.
- Currently building the guild hall for the pirate faction, which will be a shipwreck with a shanty town surrounding it. (WIP)
- Building the ship on a diagonal is tricky!
- Return To Misadventures – Salty Dogs! – Misadventures SMP
- Members of the server can earn guild points by running dungeons, and doing various parkour challenges built around the server.
- Guild points are then spent on thematic, and difficult to obtain resources like concrete, and terracotta, custom banners, and player heads, etc.
- There is also potentially a player ‘bounty’ system for folks who want to opt in to that style of server play.
- Currently building the guild hall for the pirate faction, which will be a shipwreck with a shanty town surrounding it. (WIP)
- A guild system has been established to breath new life into the Misadventures SMP.
- The Minecraft Survival Guide, Season 3
Minecraft News
- Minecraft: Java Edition 26.1 Snapshot 8 (Minecraft.net)
- Minecraft: Java Edition 26.1 Snapshot 9 (Minecraft.net)
- Another Step Towards Vibrant Visuals (Minecraft.net)
Chunk Mail
FROM: BimDroid
SUBJECT: More Mob Variants
Hey, Pix and Joel!
I have been a Minecraft fan, and player for a long time, and have only recently tried Minecraft Dungeons, and Minecraft Legends. Now, with the addition of animal retextures, and the baby mobs which are technically variants, do you think it will be a good idea for Mojang to adapt more variants, and even add biome-specific variants to mobs just like how Dungeons has such a diverse mob pool? We already have zombie and skeleton variants but how about the untouched mobs like creepers, slimes, or illagers?
Also with the addition of the golden dandelion which is “magical”, I feel like lapis lazuli is being left out as the OG magical item, and needs to be more involved similar to how it’s used in Minecraft Legends.
Let me know what you think!
BimDroid was blown up by a retextured Creeper camouflaged in the snow.
FROM: Recinber
SUBJECT: Locking Crop Ages
Hiya Pix, and Joel!
This doesn’t feel like a particularly unique idea but I figured I’d throw it out there in case you haven’t heard it from anyone else.
What if the golden dandelion could be crafted into some kind of “crushed” golden dandelion the same way that other flowers can be crafted into dyes? You could then use this crushed golden dandelion on crops to lock their growth stage. The concept keeps the internal logic of the golden dandelion stopping things from aging while avoiding the whole “plants don’t have mouths” thing.
Let me know what you think!
Recinber tried eating a golden dandelion and discovered eternal youth.
FROM: Balli684
MEMBER: Landscape Artist
SUBJECT: Forgotten Minecraft Features
Hi Jonny, and Joel,
Long-time listener, first-time emailer!
Over the past couple of years, Mojang has introduced several features that seemed ripe for expansion. One standout is armor trims—since their introduction, nearly every new update has added fresh trim templates, and color options. But other features, like archaeology, and Sniffers, weren’t quite so lucky.
Personally, I’d love to see additions to these underdeveloped features. Imagine archaeology expanding into the Nether with suspicious soul sand, and deeper Nether lore! Or maybe Sniffers could discover new types of ancient flowers to dig up.
Which “forgotten” Minecraft feature would you love to see Mojang revisit or expand in an upcoming update?
Looking forward to hearing your thoughts!
Balli684 was blown up by a Ghast while attempting to brush every soul sand block in the Soul Sand Valley.
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Finding Depth In Minecraft’s ‘Forgotten’ Features
Spring boarding off of the email from Balli684, Joel, and Jonny try to ignore the low hanging fletching table, and End update fruit, and each share a legacy feature in Minecraft that they feel could use some love in an upcoming game drop.
