The Spawn Chunks 356: Happy Ghasting To All

Jun 30, 2025 | podcast

Joel, and Jonny cover the hot fixes released in Minecraft Java Edition 1.21.7, answer listener email about animation with Vibrant Visuals, and Jonny shares his hands-on adventure with more than one happy ghast.

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  • The Citadel | Westhill
    • It has been a week of laying down road texture, and landscaping around the Westhill Valley.
    • The west road is finished. While it took longer than anticipated, it gives a more established feel to the approach to Westhill from over the western hills.
    • All of the stone texture work is done along the north road.
      • There is still some texture work left on the portion of the road that transitions into dirt as it gets farther away from the town, and heads into the woods to the north.
      • Laying North Road Texture (Twitch.tv/joelduggan)
    • Added in some details along the entrance to the acacia potato farm, including putting the final details around a little duck pond.
      • Plundering Storage And Digging Duck Ponds (Twitch.tv/joelduggan)
  • The Minecraft Survival Guide, Season 3
    • Found, crafted, and bartered some dried ghasts.
      • Three of the happy ghasts are now installed over the Windy City.
        • “Gharages” are being constructed for the happy ghasts at the Windy City, complete with hopper loaders, and unloaders of the chest boats they’re carrying.
      • Two happy ghasts are at home in the spawn area.
      • Two happy ghasts have traveled to The End dimension.
    • The Happy Ghast Is Here! | Minecraft Survival Guide (YouTube.com/Pixlriffs)

FROM: DiamondDom2010
SUBJECT: Vibrant Visuals Animation

Hey Pix, and Joel!

I am having a blast with Vibrant Visuals, and in my opinion it is almost perfect! 

Like you, I do think the sky needs to be a lot darker when it’s raining. However there is another issue I have noticed that doesn’t really even have to do with Vibrant Visuals itself. Imagine you are in a village during a gorgeous sunrise with light rays coming through the house windows, and the trees reflecting off the water, and then you see a villager, a very boring looking villager kinda just floating around looking very outdated in comparison. Mojang has said that Vibrant Visuals is the first step towards modernizing Minecraft’s look, and feel. Do you think the next step should be updating the animations for old mobs? I am not asking for much, no added joints, just some smoother animations, and maybe facial expressions for certain mobs such as villagers, and illagers. 

Thank you for your time, and keep up the good work on the podcast! 

DiamondDom2010 was shot by a very boring looking skeleton during a beautiful, vibrant sunrise.

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Hands-on With The Happy Ghast

Jonny has spent some time collecting, and crafting dried ghasts, re-hydrating them into ghastlings, and making use of their various traits as fully inflated happy ghasts.