
The Spawn Chunks 354: Chase The Skies Tomorrow
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Joel, and Jonny share their plans for updating to Minecraft Chase The Skies, dropping tomorrow, and discuss Vibrant Visuals, inventory update ideas, and the creative cadence of Minecraft all from listener email.
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Joel
Twitch | YouTubeVODs | The Citadel Cafe | Twitter | JoelDuggan.com
- The Citadel | Westhill
- Spent the week working on empty sections of the east bank of the Spruce River.
- The largest patch – an odd jut of land where the river winds back and forth – was filled with a small orchard.
- Little Riverside Orchard – Part 1 (YouTube.com/@JoelDugganVODs)
- Little Riverside Orchard – Part 2 (YouTube.com/@JoelDugganVODs)
- Little Riverside Orchard – Part 3 (YouTube.com/@JoelDugganVODs)
- Filled in a few other bare patches near farms.
- Adding sugar cane reeds near the abandoned farmstead.
- Added the final texture, and a little bit of depth to the cliff behind the abandoned farmhouse.
- Spruce River Reeds (YouTube.com/@JoelDugganVODs)
- Adding a retaining wall, and vegetation behind what will be the bee farm.
- Some fun use of leaf litter to help illustrate a section where the retaining wall has failed.
- Walls And Riverbanks By The Bee Farm (YouTube.com/@JoelDugganVODs)





Jonny
- The Minecraft Survival Guide, Season 3
- Making a return to Survival Guide once Happy Ghasts are in the game. Looking forward to making a new video later this week!
- Misadventures
- The sky town has been started, and already have ideas for an expansion.
- It’s meant to feel abandoned, and therefore overgrown.
- More conduits are required. Using them as the “mystical power source” that helps everything float.
- Why are conduits so good for this!?
- Choppin’ Tuesday! Misadventures Minecraft (Twitch.tv/Pixlriffs)
- Sky Ruin Begins! Misadventures Minecraft (Twitch.tv/Pixlriffs)
- Sky Base Building On Misadventures (Twitch.tv/Pixlriffs)
- The sky town has been started, and already have ideas for an expansion.


Minecraft News
- Minecraft: Java Edition Release Candidate 1 (Minecraft.net)
- Complimentary Reimagined (Modrinth.com)

- Vibrant Visuals & Chase The Skies Release Date (YouTube.com/@Minecraft)
- Our Next Game Drop Has A Name (Minecraft.net)
- Minecraft’s Visual Refresh (YouTube.com/@Minecraft)
- Vibrant Visuals (Minecraft.net) from March 22, 2025.
- Vibrant Visuals On Java Edition (Minecraft.net) from April 16, 2025.
Chunk Mail
FROM: JJ
SUBJECT: Inventory Ideas
Hi Jonny and Joel!
I was listening to Episode 353, and I was thinking about ideas for inventory changes to Minecraft. I’ve recently been obsessed with Stardew Valley, and I think there are actually a few good ideas there. I definitely think Mojang should add an organizer button, (I cannot live without it in Stardew) and I have a few ideas for making the inventory bigger over time. The first idea was having an upgrade sold by a Wandering Trader, and have it be rare. Or maybe an inventory slot upgrade after you defeat a boss like The Wither, The Warden, or the Ender Dragon, etc.
I can’t wait to hear what you think!
JJ didn’t die, she just got stuck in Stardew Valley.
FROM: Daniel M.
SUBJECT: Shulker Box Organization
Hey Jonny and Joel,
I was recently dying some leather armour, and I was wondering why we can’t dye shulker boxes in a similar way with all of the different colour combinations. I know that some colour combinations are quite similar but they could be distinct enough that when placed side by side you could tell the difference. I feel like this will be a great quality of life update for people who use large shulker box stashes for projects. I for one would love to finally be able to tell the difference between my grass, and moss shulkers!
I’m excited to hear your thoughts on the idea, and any additional shulker box updates you would like to see!
Daniel
- Shulker Box Labels (Modrinth.com)
- Shulker Box Tooltip (Modrinth.com)
FROM: FrozenChickens
SUBJECT: Content Without The Latest Content
Hi Pix, and Joel!
In Episode 353, Tricky Trials One Year On, Joel discussed how he has yet to tackle a Trial Chamber, which I relate to heavily. I have a five-year world that is still on 1.20.4 because I have several long-term projects, and don’t care to bother with updating mods, and the like. I certainly would love to have all the new game features, but I find myself content with the grind of my projects.
Now that updates have become smaller, more frequent game drops, do you think it’s harder for players to stay grounded in long-term projects? Do you think that skipping updates for a while might actually support a healthier creative headspace?
Thank you for the best podcast to listen to while grinding away!
FrozenChickens just kept on playing…
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