
The Spawn Chunks 349: This Is Not A Minecraft Block
Podcast Audio
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Jonny, and Joel talk about the changes to projectiles, and fog in the latest Minecraft snapshot, the locator bar, and happy ghasts with air skills, then discuss their tips, and tricks for making Minecraft blocks something they’re not.

Joel Duggan

Pixlriffs
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Joel
- The Citadel | Westhill
- There was an unfinished basement that opened up to a previously exposed cave system that has since been covered over with the upper level of Westhill.
- The caves look to be pretty well lit up, but the basement needed finishing.
- Added some barrels, and storage decoration, and linked it to a building across the street with another “secret” underground tunnel.
- The trap door entrance to the tunnel at the other building was already in place, so it was clearly part of the plan ages ago that didn’t get finished.
- These tunnels are a fun little excuse to play with candles, lighting, and texture, and scratch that “completionist itch.”
- The Citadel – Crafting The Undercroft (YouTube.com/@JoelDugganVODs)




Jonny
- Misadventures
- Still on the grind for the skeletal wolf mount. Along the way there has been lots of coins, enchanted books, and bones acquired.
- Half way to officially having bad luck in pursuit of the boney K9 stead.
- Choppin’ Tuesday Hungry Like The Wolf – Misadventures Minecraft (Twitch.tv/Pixlriffs)
- 350 Horse Sized Wolves – Misadventures Minecraft (Twitch.tv/Pixlriffs)
- Sunday Wolf Grind – Misadventures Minecraft (Twitch.tv/Pixlriffs)
- Still on the grind for the skeletal wolf mount. Along the way there has been lots of coins, enchanted books, and bones acquired.
- CraftMine
- Gearing up to finally take on one of the “Challenge Mines” that pop up every few levels.
- Discovering new mazes, and puzzles that unlock as progression marches forward.
- Gearing up to finally take on one of the “Challenge Mines” that pop up every few levels.
Minecraft News
- Minecraft: Java Edition Snapshot 25W19A (Minecraft.net)

- Minecraft: Bedrock Edition Preview 1.21.90.23 (Minecraft.net)
Chunk Mail
FROM: MrHaleon
MEMBER: Landscape Artist
SUBJECT: Locator Bar Use
Pix, and Joel,
With the locator bar, I think it’s important to remember that some of the main users of Minecraft are children, often together or with their parents.
As a parent that got into Minecraft because my children wanted to play (Then stumbled into a certain survival tutorial series that helped me learn it!) I can’t tell you how often it comes up that someone needs to find someone else.
The coordinate system isn’t always intuitive for adults, much less kids, so the locator bar will be a great addition to help people find each other in casual games.
MrHaleon managed to survive because his daughters found him before the zombies did.
FROM: Whitebush
MEMBER: Landscape Artist
SUBJECT: Helpful Happy Ghast
Hello again Joel, and Pix,
While listening to Episode 346, you strayed a little talking about the ghast’s tentacles making noise while close to the ground. It made me think that the tentacles could actually be a useful mechanic.
Standing on the happy ghast is supposed to be a useful way of building high up. What if while standing on the happy ghast you could feed it something that would make it stick it’s tentacles straight out in the left, right and rear direction, perpendicular to its body, and you were able to place a starter block on any tentacle to start a mid-air build? Mounting the happy ghast again would lower its limbs, and allow you to fly elsewhere to continue building.
Whitebush fell to his death when while standing on his “helpfully” placed gravel block, and his friend rode in, and absconded his happy ghast.
FROM: The Almighty Duck
SUBJECT: Block Palettes And Building Methods
Hiya, Pix and Joel!
I’m a big fan of the show, and I love hearing about what you guys are doing in your worlds while I’m chilling at work! So much so that you keep me inspired to work on what will eventually become a massive campaign map, one with custom mods, many settlements, and a fully original quest line!
The main problem I have, however, is with the building side. In my brain, I find it difficult to disassociate the block texture with what it actually is in-game. For example, if I see a prismarine block surrounded by spruce trapdoors, I’ll always see exactly that rather than a “barrel of fish” like some mappers intend for it to be.
Since you two are actively building, and adding details to your builds, I was wondering if you would be able to share a little of your wisdom on things like how you use block textures to create new details, or even how you began to disassociate blocks with their textures.
The Almighty Duck died from fall damage, not realising the pool of water was actually a layer of Lapis Lazuli blocks!
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Block Texture: Disassociating For Details
Building off of the email from The Almighty Duck, Jonny, and Joel discuss their methods for adding, and controlling the detail in their builds, as well as tips, and trick to try to get the most out of the textures in Minecraft, despite what preconceived notions player’s brains may have assigned to certain blocks.

@ParanoidPixelPerson (Instagram)

@Tomm.Stein (Instagram)