The Spawn Chunks 238: Calibrating Archaeology

Mar 27, 2023 | podcast

Joel, and Jonny review a treasure trove of new items, and new game mechanics in the latest Minecraft: Java Edition snapshot, then answer listener email about how sad the warden might be, and sleeping far, far away from home.

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Joel

Jonny

  • Empires, Season 2
    • Castle building continues! And continues… And continues…
      • Section the throne room may have fallen off a cliff. This is intentional. Promise.
    • The King Of Empires is in the house -er- in the ruin. Well, in the museum mostly.
      • By royal decree, everyone on Empires is paying tribute by donating one “artifact” of historical significance to the museum, often accompanied by historical documentation as to the significance of the artifact.

Chunk Mail

FROM: Lord_Valor SUBJECT: Exploration Nightmare Hello Joel and Pixlriffs, I have been playing Minecraft since 2016, but in recent years have fallen off from playing faithfully. I continue to stay up-to-date with the game, and consume Minecraft content like this podcast, and YouTube videos.  I have recently begun to play Minecraft again and started a new world. A problem that I ran into is while exploring, it would become night, and I wouldn’t bring a bed because I didn’t want to reset my spawn-point. This got me thinking, what if there was a place for the player to sleep, that didn’t reset your spawn-point.  My idea is to add a tent. It would be crafted out of leather, and sticks, and would allow the player to sleep while exploring, but not reset their spawn.  Thanks for the wonderful podcast and providing entertainment for me while I work.  Lord_Valor died of sleep deprivation because he refused to pack a bed.
FROM: Vipertryx SUBJECT: The Mourner Hey guys!  What are your thoughts on the new “Mourner” pottery shard depicting the Warden? Is The Warden the one in mourning? This lore suggestion is so intriguing to me, and I wonder if it hints any future plans for The Warden. I love thinking of The Warden as a creature to sympathize with, and not just fear. Vipertryx died trying to hug the Warden and give them comfort.

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Digging Deeper Into Trails & Tales

A few weeks ago Mojang stated that all new features of Trails & Tales had been announced, but it looks like the breadth of those features were not yet fully realized in Minecraft. Archaeology has expanded to include a total of twenty pottery shards for decorated pots, and a new generated structure, the trail ruins. Armor trims have been expanded as well, and completely new to the scope of 1.20, calibrated sculk sensors have been added to the game, along with new sculk sensor functionality with amethyst blocks. Joel, and Jonny unpack the more robust additions in the latest Minecraft: Java Edition Snapshot.