The Spawn Chunks 209: Mobs Don’t Grow On Trees

Sep 5, 2022 | podcast

The floor is lava! But that’s OK, because we have… striders? Joel and Jonny talk about the new Minecraft mob and related news in the latest snapshot, along with Minecraft Dungeons beta play footage and answering listener email on build scale.

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Joel

  • The Citadel
    • The battle to finish the taiga hill mansion continues. To avoid the looming frustration of the roof, work was put in on refining the front gate, courtyard, and walled garden.

Jonny

  • The Minecraft Survival Guide, Season 2
    • Showed the process of shaping a build with a single block texture, before adding various different blocks, and texture, using the opportunity to plan out museum project for Empires.
  • Empires, Season 2
    • Constructed a copy of the Survival Guide museum build, but with different blocks and textures to match the Ancient Capital project.

Minecraft News

Chunk Mail

FROM: GeniusGeneral06
SUBJECT: Tree Mechanics

Hello Jonny and Joel,

I was listening to Episode 206, and a topic sprung up about changing forests in Minecraft. This got me to think about trees and how Mojang could bring more ambience to the game. What if there was a tree that changes its leaves depending on what type of dirt it was growing in?

If this tree was grown on dirt, it would have green leaves, but if it was grown on podzol, it would have yellow or orange leaves. Maybe if it was grown on coarse dirt, it would have no leaves at all?

I would definitely want to frolic in a beautiful orange forest, but the idea is also backed up by science. Podzol is extremely acidic and is usually lacking in nutrients. This would starve the tree, and cause its leaves to lose their green hue. Coarse dirt could be too dry, effectively killing the tree, and losing the leaves themselves.

Tell us what you think!

GeniusGeneral06 fell from a high place while climbing a multi-coloured tree.

FROM: Aldebarr
DISCORD MEMBER: Landscape Artist
SUBJECT: New Blocks In Old Builds

Hello Joel and Jonnny,

My question is about how you use new blocks in existing builds. I have a tendency to make individual towns or settlements as my default build style.

When new blocks come out, I try to limit the use of those blocks in towns that were started before those blocks existed. This can be problematic when you have long term projects however, and the shiny new block is ‘perfect’ for what you are making next.

Joel, how have you handled this challenge in Westhill? Would you go back and add tuff to the outer wall for example

Aldebarr perished from hunger trying to decide what blocks to include in the next house.

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Mob Vote Speculation For Minecraft Live 2022

Minecraft live is roughly six weeks away, and while no additional details have been shared by Mojang Studios outside of the date – October 15, 2022 – Jonny, and Joel spin up some speculation on a potential mob vote, and if so, what mob ideas seem to have the strongest response from players, and could be a potential candidate for the next update to Minecraft.