The Spawn Chunks 195: The Point Of Parity With Prowl8413
The floor is lava! But that’s OK, because we have… striders? Joel and Jonny talk about the new Minecraft mob and related news in the latest snapshot, along with Minecraft Dungeons beta play footage and answering listener email on build scale.
Joel Duggan
Pixlriffs
Support The Spawn Chunks on Patreon
Special Guest Prowl8413
Prowl8413 (YouTube)
Prowl8413Gaming (YouTube)
Prowl8413 (Twitter)
Login
- Prowl8413
- The Survival Empire & The Bedrock Guide
- This is a story driven world where battles are being staged to illustrate the lore and history.
- Some community involvement will be brought in to “randomly” determine historic battle damaged, pre-designed, but with locations only selected by guest player interaction.
- Bedrock Guide will be combining with The Survival Empire, bringing the tips and tutorials in, and folding them into some lore and story.
- The Survival Empire & The Bedrock Guide
- Joel
- The Citadel
- The Canal Bakery roof is completed, and made up of brown powdered concrete, and jungle signs.
- The Citadel – Canal Bakery – Part 2 (Twitch.tv/JoelDuggan)
- The Citadel – Canal Bakery – Part 3 (Twitch.tv/JoelDuggan)
- The Westhill Consignor build is 100% competed, with everything from texture and exterior details, down to interior bookshelves and lighting all in place.
- The Citadel – Westhill Consignor – Part 3 (Twitch.tv/JoelDuggan)
- The Canal Bakery roof is completed, and made up of brown powdered concrete, and jungle signs.
- The Citadel
- Jonny
- The Minecraft Survival Guide, Season 2
- Learning a bit more about Litematica to help with planning builds like custom trees that aren’t always well suited for trial-and-error gameplay in survival.
- Spent some time playing around with Minecraft Easter eggs, like colour changing sheep with an evoker and visiting The Far Lands in Minecraft Beta 1.7.3.
- Episode 100 world tour!
- The Minecraft Survival Guide, Season 2
Minecraft News
- Minecraft 1.19: The Wild Update has a release date! (Minecraft.net)
- Minecraft: Java Edition 1.19 Pre-Release 2/3 (Minecraft.net)
- Minecraft Bedrock Edition Beta / Preview 1.19.10.20 (feedback.minecraft.net)
- Minecraft Marketplace 5 Year Anniversary (Minecraft.net)
Chunk Mail
FROM: SunnybrookOne
DISCORD MEMBER: Landscape Artist
SUBJECT: An Echo About Echo Portals
Hey guys, SunnybrookOne here.
I know it was a few episodes ago, but couldn’t stop thinking about another use for Echo Shards as part of a new type of portal, one that could be used similar to a Stargate, from the TV show of the same name.
Picture this – Reinforced Deepslate acts as the walls of a portal, but all four corners are occupied by an Echo Shard-related block (We’ll call it an “Echo Block” for now.) that has the ability to be “tuned” to a specific vibration. This could be restricted to the 24 notes from a note block, or anything that the new sculk sensors react to.
Once each block has been tuned, the portal can be activated with experience from sacrifices to a nearby sculk catalyst, or experience from bottles of enchanting. (Which aren’t that useful at the moment.) The portal would only go to another Echo Portal tuned in the exact same way.
This would make a single portal more flexible – re-tuning the corners could allow you to connect to many other portals as long as you knew the “address”, and on multiplayer servers it could create a vanilla way to join your far-away friends without having to run for hours or rely on teleporting plugins.
To avoid being overpowered the required experience to activate the portal could scale up based on the distance between both portals, or only remained open while a steady stream of XP orbs was feeding into it.
As for the rarity of Echo Shards now, I think that their design and functionality point to them being renewable/farmable in the future via the sculk… somehow.
Can’t wait to see what the devs come up with!
SunnybrookOne stepped into an Echo Portal tuned to the first 4 notes of the Spawn Chunks Theme Song
FROM: Sumgai53
SUBJECT: Bedrock XP Parity
As a long time Java player, I recently made the jump to Bedrock on Windows so that I could enjoy a new world with my now teenage kids across multiple platforms. My daughter plays on her iPad, my son on his Switch, and myself on PC. Out of complete happenstance, I also recently discovered Prowl’s Bedrock survival guide which parallels Jonny’s guide in many respects. Imagine my delight when Monday’s collaboration was announced!
I am especially excited to listen to this parity discussion, particularly when it comes to efficient Bedrock XP farming since things like mob cap are so disparate between the two versions. Thanks so much for all you do in our community and for an awesome show!
Sumgai53 was not killed by mobs because they didn’t spawn correctly in his AFK skeleton farm; he also gained zero bones due to a lack of understanding.
Thank you to our Patrons!
Content Engineers
GundarHStriker
Hunter555
Jumbosale
MindTripMedia
PartyVoyager
Yitz
Ore Producers
ArchaeoPlays
Fire_Dragon_19
Loewe88
Sarunint
Community Miners
Alexander
Banchor
Brock
Cynebeald
Donoraffe
Dosage
ErikTheP
Gingerlily
GrandpaCrafter
Ikea Sub
Jeffrothian
KraftDragon
LuckyLittleUnicorn
Nerdpants_McGee
OhDoctor
Protius
RandomGuest
Rocktiki
Saphiraugen
Scotsman
Shakespeargirl
Smurph588
TheVixen38
UNinja12
Xacris
Join us on
Minecraft Bedrock and Java Edition Parity
Prowl8413 is an outspoken advocate for both the technical approach to Minecraft Bedrock Edition, and feature parity between Bedrock, and Java Edition. Jonny, and Joel chat with Prowl about getting started in Minecraft, the priorities of the parity mission, and how more Bedrock Edition content is needed to help illustrate to players that there are different versions of Minecraft. Being aware of those differences, as well as future parity between Bedrock and Java Edition, can help Bedrock players have a more enjoyable experience.