
The Spawn Chunks 162: The Mob Vote Glares Back
Joel and Jonny review the latest Minecraft Java and Bedrock snapshots for The Caves & Cliffs Update, Part 2, take a look at Minecraft Live player voting history, and give first impressions of the glare.

Joel Duggan

Pixlriffs
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- Joel
- The barracks stairs, small stone docks, and landscaping along the north side of the river in Westhill is bringing everything together.
- The Citadel – North Riverbank – Part 1 (Twitch.tv/JoelDuggan)
- The Citadel – North Riverbank – Part 2 (Twitch.tv/JoelDuggan)
- The only thing left in the area is finishing access to the two towers that lead up to the wall, which is just going to be wooden staircases inside the towers.
- The barracks stairs, small stone docks, and landscaping along the north side of the river in Westhill is bringing everything together.



- Jonny
- Working on the anthill build on the Empires SMP, but it’s essentially “Mountain 2.0” so it’s taking a while.
- The Anthill Rises – Empires SMP – Out Of Character (Twitch.tv/Pixlriffs)
- Strider “Feels Like Home” Advancement unlocked live on stream in Snapshot 21W39A.
- The Lost Advancement Of 1.18 – Minecraft Snapshot 21W39A (Twitch.tv/Pixlriffs)
- Working on the anthill build on the Empires SMP, but it’s essentially “Mountain 2.0” so it’s taking a while.
Minecraft News
- Minecraft: Java Edition Snapshot 21W40A (Minecraft.net)
- Minecraft Performance Poll (Forms.Office.com)
- 21W40A Ore Distribution Infographic (via Minecraft.net)

- Minecraft Live 2021: Are You Ready? (youtube.com/Minecraft)
- Minecraft Live 2021: Introducing New Mobs! (youtube.com/Minecraft)
- Minecraft Bedrock Edition Beta 1.18.0.20 (feedback.minecraft.net)
- @Prowl8413 (Twitter) shared some great example screenshots of biome clashes in the Bedrock Beta.
Chunk Mail
FROM: Steve S.
SUBJECT: Ore Generation And Coal
Hi Jonny and Joel,
I’ve been playing the recent snapshots from time to time since the first underground caves were introduced. A problem I had then and I still have right now is that I can’t seem to have enough coal, out of everything, every time.
Usually, I would either go into a rather deep cave rather early on and find myself running out of torches, or ending up with nothing to smelt my ores with. I can also see this becoming a problem for me in the late game because I don’t like dark spots in caves and would usually want to light up everything. In the massive caves this just means an equally massive drain on the torches, even with the adjustments on mob-spawning light level, so eventually I would run out and would have to exit the caves early.
In the 1.16 caves, I would just bring a stack of wood so that I can mine coal and make torches on the way but with the new ore gen this is not possible. I don’t think this is a problem players should face at least in the late game and I think coal should be available in some form or another in the deeper caves, for example, it could be in an ore vein much like copper and iron with andesite as an indicator, or it can generate near diamonds as they are both made of carbon.
I want to know how you guys think about this problem, have you been running out of torches a lot? How do you deal with the new ore gen? Do you mine specifically for coals in a session and go deep in the next?
Thank you both for the amazing podcast!
Steve was blown up by a creeper he didn’t see because it was too dark.
FROM: Halfman7777
SUBJECT: New mobs And Some Words
I was excited when Minecraft finally released their video and then, Agnes fell. Why Agnes?…
Hello J & J!
I was thinking of what sort of new mobs they should add to the game. Now, did you guys notice that the duo were not anywhere that looks remotely like a cliff? It kind of looked like a weird lush cave. I am thinking that there will be at least two cave mobs. We do have a panda and a polar bear, but no bear. Bears usually dwell in caves, and they live off of fish, and sometimes other vegetation. We have fish in the game, as for vegetation in caves… Glow berries come to the rescue! So I am thinking some sort of bear will be a mob that we can vote on.
Then tying a mob in with the cliffs part of “Caves & Cliffs”, I think we really need a new flying mob. (I still hate you, phantoms). So here I propose some sort of gliding-mob. Something that doesn’t really fly, like a flying squirrel! Maybe it cold be aggressive until you tame it with some sort of cliff related item.
Halfman7777 was dropped by one of those new unnamed flying mobs and couldn’t take out a water bucket in time.
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A More Vote Review
Joel and Jonny recap the roster and voting data of player voted content at Minecraft Live events from the last four years, ranging from the first mob vote in 2017, to the biome votes in 2018 and 2019, and of course last years 2020 mob vote.
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- 2017 Mob Vote (Minecraft wiki)
- 2018 Biome Vote (Minecraft wiki)
- 2019 Biome Vote (Minecraft wiki)
- 2020 Mob Vote (Minecraft wiki)
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- Mob Vote 2021: Glare (Minecraft.net)
- Minecraft Live! 2021 – Vote For The Glare (YouTube.com/Minecraft)
- Mob Vote 2021: Glare (Minecraft.net)