The Spawn Chunks 037: Village And Pillage With Python
Jonny and Joel are joined by Python to discuss the release of Minecraft 1.14 that Mojang squeezed out, perhaps a bit prematurely, on April 23rd. In our monthly roundtable we talk about new villager trading, Minecraft update constipation, and managing playtime on multiple servers.
Joel Duggan
Pixlriffs
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Guest: PhythonMC
Python Links
- PythonMC (YouTube Minecraft)
- Python Hermitcraft Season 6 (YouTube Playlist)
- PythonGB (YouTube Terarria, ARK: Survival Evolved)
Minecraft News
- Minecraft Java 1.14 Village and Pillage Released (Minecraft.net)
- Minecraft Bug MC-149178 (bugs.mojang.com)
- Marked as “Resolved” in “Future Version” on April 29.
- Minecraft Bug MC-149178 (bugs.mojang.com)
- Minecraft Bedrock 1.11 Village and Pillage Released (Minecraft.net)
Chunk Mail
FROM: Beck Phillips
FROM: Beck Phillips
Howdy!
I’ve heard you mention the game Terraria before, and I was wondering what things do you think Minecraft does better than Terraria? And, what does Terraria do better than Minecraft? What would you want to be added to Minecraft from Terraria?
Thank you for your time,
Beck
- Terraria (Terraria.org)
Mining & Crafting
- Python
- Villager trading in Minecraft 1.14
- Villagers and Villager Trading (Minecraft Wiki)
- Villager trading in Minecraft 1.14
- Joel
- Minecraft Update Constipation
- With new blocks and new features being outlined in snapshots nearly each week. As snapshots roll into pre-releases do you fee, as I do, the desire to withhold many of your build ideas until the new changes, features and new blocks are available in the Minecraft?
- Minecraft Update Constipation
- Jonny
- What are the pros and cons of playing on multiple worlds/servers?
- Python, Joel, and I each have several different worlds we play on. Python has a single player series alongside Hermitcraft and some modded projects. Joel has both the Citadel and the Realm of Vasten. I have Survival Guide and Decidedly Vanilla (although the latter is on hiatus). What are the rewards and pitfalls of splitting your time between projects? Is it worth it to spread your efforts across multiple worlds, or do we find ourselves being spread too thin?
- What are the pros and cons of playing on multiple worlds/servers?