The Spawn Chunks 139: Can’t Catch Me, Copper
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- Planning a new part of the medieval town on The Citadel, and adding a small segment to the curtain wall.
- Survival gameplay in snapshot 21W17A collecting resources, building up to enchanting, and the first death.
- The Citadel – River Wall / Snapshot Survival – Enchanting & Dripstone (Twitch.tv)
- Channeling thoughts on copper along with ideas from The Spawn Chunks, listener email, and our Discord community into a snapshot video.
- Don’t Die SMP has returned!
- Building Freddy Mamani inspired creations along side ZloyXP out in The End Islands while the dragon is still very much alive!
- Cloud Saves coming to Minecraft Dungeons May 5th (@dungeonsgame on Twitter)
“Whether you want to play on the big screen, a handheld device or your trusty old laptop; the adventure doesn’t have to stop! On May 5, Cloud Saves are coming to Dungeons, meaning you’ll be able to pick up and play your save game on any supported platform!”
FROM: GundarHStriker – Landscape Artist Member?
SUBJECT: Idea For Mob Transportation
Hi Pix and Joel!
I was listening to a recent episode of the show, and Joel made a comment about how he would like to be able to have “mobsicles” in the game. These would be frozen, harmless versions of the mobs.
This idea got me thinking; what if you could freeze any mob in the game, mine it with a pickaxe, and throw it in your inventory like a block? This would make for incredibly “Minecrafty” and very useful mob transportation, allowing a player to carry a village on their shoulders. Each mobsicle would take up a whole slot in the inventory, so no stacking. Once you reach the general place you want them to be at, a campfire or some kind of special source of light/fire would be used to thaw out said mob.
One may think this would be quite OP, but obtaining powdered snow and setting up a hole for said mob to “cryonize” would be about as lengthy as laying down minecart rails, in my humble opinion. This is just an idea for a solution to the difficulty of transporting mobs over thousands of blocks.
I hope you find this idea interesting!
Keep On Chunkin’,
FROM: Tim O.
SUBJECT: Armour Uses For Copper
Hi Jonny and Joel,
I was watching Jonny’s video about copper in the latest snapshot and wanted to share my idea for a use for copper and see what you thought.
What if you could combine a copper ingot with a piece of leather armour in a smithing table to create reinforced leather armour? This would be stronger than regular leather armour, maybe about the same as iron, and would also keep the ability to protect you from powdered snow and to be dyed like leather.
I’d like this for two reasons. First in the early game iron now seems harder to get so this would be another way to get reasonable quality amour before going to the more dangerous deep slate levels. Second I like being able to dye leather armour different colours but never use it because we pass leather’s usefulness so early in the game. Iron level protection and durability seems reasonable to live with if I could make it my own coloured uniform to match my shield and banners.
Players spend a lot of time making custom skins but then we all just end up wearing the same diamond or netherrite armour which covers them up. I’d really like it if there was some way to alter the appearance of armour slightly without changing the stats. Maybe add a gold nugget to iron armour in the smithing table to get a gold inlay effect, or add a piece of leather to your gold armour to give it tassels?
I’d love to hear your opinions.
KC Plays Games
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